Draw Object using Points

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  • Is there a way to draw, say, a four-sided shape by plotting each of the four corners? Adobe Photoshop's Distort feature (Edit -> Transform -> Distort) works just this way.

    Product: Fusion 2.5 Dev.

  • I went to post this thread again, conveniently using the same name, and it showed up in my history of thread titles so I google searched it and found it. Apparently you replied literally THE DAY OF, but I guess I haven't enabled notification on this forum so half a year later when I picked the project back up and ran into the exact same problem and looked in the exact same place... I see your answer. So, thanks for your help :D

    TL:DR - Very delayed THANK YOU :D

  • Hmm... Still, I'm not 100% sure that will do the trick. Essentially without going into too much detail I'm trying my hand at making a 3D game out of fusion (something along the lines of Doom). Still working through the final bugs with the depth/on-screen position system, but once that's done, it'd be nice to be able to draw a wall by using four points plotted with the same system as the sprites. I'm still trying to figure out in my head just how in the world I'm going to handle Occlusion, but I'll cross that bridge when I get to it. For now I'm simply aiming for a box-like room (four walls, floor, ceiling, no geometry elsewhere).

    Is there any kind of object that can do this? Or a system already built into the application? The line drawing is okay, but it would need to be a texture (like an Active).

  • I did see that just the other day. I assume you are talking about that extension which has a map editor, allows you to place/delete walls, position sprites, etc?

    Well, that's very close to what I want to do, but I'd like to be able to have walls that don't necessarily all make right angles. Also, the main reason I'm really doing this is to make my own 3D from scratch, even if it isn't as good as one which uses that extension. I guess it's not very helpful to have someone who's so... particular about methods. In the past I've used Unreal Engine 3 a lot so I'm not really trying to use Fusion to satisfy my 3D desire, so much as I'm trying to use it simply to see if I can make something in 3D with a 2D engine. Again, I suppose it's a little... narrow-minded. If I could find some kind of object which allows you to make a 4-sided figure by plotting points, I don't think I'd run into any other issues. On second thought, however, maybe it would be a 3-sided shape? After all, 3D models are made up of triangles, not rectangles.

    Still completely stumped by Occlusion, but I'll worry about crossing that bridge if I can ever get to it XD

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