Please login to see this link.
Please login to see this link.
Played around with a new end level segment. Want the player to try and get as many hits on the chest before the last hit after a 5 second interval breaks it open. Prior to this it was just a very boring get to the end, player comes to a stop and it'd say AREA CLEAR! A bit of randomness, time limit and collection might make for a fun little end point!
Getting the artist on board seems so worth it, the new art looks great
Yeah it's helped me focus on level design and code work instead. Even though I'm still an artist at heart, it definitely slows me down!