I'm trying out the free version of 2.5 before I upgrade from 2.0, but in my test game, I'm experiencing a weird issue.
I create a ground via a loop, whereby on each loop an object is pasted into the background as a platform, with a frame size larger than the game window size - the game scrolls. However, when the game window begins to scroll, I see that the ground objects either aren't there or have actually been cut short beyond the boundaries of the window size.
Attached is a screenshot to show the problem. Any ideas?
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