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Hey everyone, I would like to download the iOS SDK for Fusion 2.5 to develop an extension. However, I cannot download it, it says I don't have the appropriate permissions, yet I have Fusion 2.5 with the Android and the iOS exporter with Steam.
Sorry but it doesn't work. I already have registered my products a long time ago in this forum. When I go to the community passport, I see my MMF2 stuff, but no steam or fusion 2.5 related products. So I tried to put my steam id in the appropriate input, but it didn't work. I got this message instead : "Vous avez d�j� ajout� un identifiant Steam � votre Compte Communaut� Clickteam. Vous ne pouvez utiliser qu'un seul identifiant Steam par compte." Which means in English, 'you already have added a steam id. You can only use one steam id per account'
[MENTION=12542]ADS_3000[/MENTION] I emailed you about this, please check your inbox.
So, now I can see the iOS link to download the SDK. However, the link is wrong... it is downloading the Flash SDK instead... the link is: Please login to see this link. Even if I never had the Flash runtime...
I tried to change "flash" by "iphone", "iOS and "ios" in the URL but still, it doesn't work...
It seems its coming from CLickteam's website
What should I do? (I am coding a small bot, I let you know)
I have a question - the Extension manager PDF help that MMF2.5 links to on the start page mention C# as an extension development language. However, the only extension SDK for Windows seam still to be based entirely on c/c++ . It is also quite outdated from 2014 and doesn't seam to have any Visual studio project files?
I have a question - the Extension manager PDF help that MMF2.5 links to on the start page mention C# as an extension development language. However, the only extension SDK for Windows seam still to be based entirely on c/c++ . It is also quite outdated from 2014 and doesn't seam to have any Visual studio project files?
I think it was asking if you were able to code in these languages then you might be able do extensions, not that you can do extensions in all these languages. That said, the SDK's are in C++ but it is possible to make extensions using C#.
That said, the SDK's are in C++ but it is possible to make extensions using C#.
There's two ways you can go about this: • Managed C# projects, which combine C# and C++ in Visual Studio • Using .NET Object (requires .NET Framework 2.0), and not using an extension
While it might be possible to make a fully-C# extension DLL, the runtime that seems to support that is XNA and UWP runtimes, which both target Windows but aren't the main Windows exporter.
The interface with Fusion hasn't changed much over the years, so don't be too put off by the date on the SDK. That said, there is an SDK still being updated called DarkEDIF, which I am maintaining. My next update will allow Android and Windows exts to be created from the same codebase. Supports Fusion 2.0 and 2.5. It will be in C++, though. Please login to see this link..