Does anybody know how to adjust the Physics - 8 directions-movement so that it feels kind of like the original 8 directions-movement? I'm doing a Zelda-style adventure game from a top-down perspective and I want to use the Physics movement so that the main character can be affected by fans, conveyor belts, and such. But no matter how I adjust the movement settings, controlling him still feels like driving a go-cart on a skating rink, rather than walking around on solid ground.
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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