Hello dear developpers !
I need your help..
I made a quick Clouds Move Test within Clickteam Fusion 2.5 (in Steam version). So It's updated to last version.
(I know already there is plenty of examples of moving clouds for Clickteam Fusion 2.5) but I'am curious and then I created my own methods..)
But ... As I think my events are ALL logics... This seems not... So.. I don't know really WHY ...
I submit my project in the hope someone can help me to understand what it not work.. and why..
Correct Behavior will be:
--1° If the objects left the frame by the RIGHT side, it will be modifiying their variable named str_FrameLeft to "Yes" (if not, this be set to "No").
--2° If the objects variables named str_FrameLeft is placed to "Yes", the event logic will replace it to the LEFT side of the frame and then reinitialize a new speed in their variable named int_ActuallySpeed
(based in random numbers between 1 and 10)
The problem is:
--1° My events are just composed of 3 clouds, 3 clouds objects.. which my Events logic will move..
--2° Only the first one -Cloud_1- object act normally, others twos are buggy: (a) won't move (b) never change their str_FrameLeft variable to "Yes" (always reset to "No")..
LAST PROBLEM, I WONDER:
--3° Also, why the event's code logics that I disabled it between block: " [START]--- don't work, why???" and "don't work, why??? ---[STOP]" don't work to move the Cloud_1 objects positions to X-25 when it left the frame by right side of the frame ??
(Please, explain me, I just want know why this won't work, since I need to understand the logic of WHY it won't work like this), please, I know I disabled it, and this make it ignored in runtime, but, I disabled it because I want show you the code without activate it..
The code is in the submitted project attached:
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Thanks !