My horror game is filled with a bunch of random occurrences, and I hope to add even more.
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I want each of these to run at the Start of Frame, and about 1/50 times, something will happen.
each one is an alternate design on one of the walls or objects throughout the map.
Sometimes this wall will be normal, other times it could have words written on it, it's just a creepy random feel.
It was working pretty well, but sometimes when one of these happen, they all trigger at once.
I don't mind the tiny possibility of them all triggering at once, but I certainly do not want all of them triggering just because one did.
Any idea why this happens?