I'm working on a project where a lot of audio assets are needed. I have embedded all of them into the Fusion project. There's more than 500 Mb of raw .wav files, and Fusion has a hard time handling it. Saving and compiling the project takes ages (more than 5 minutes).
There's also a lot of graphic assets. But I'm able to load and display them as external files, at runtime, thanks to the Active Picture object.
I would like to the same with audio assets, but this doesn't seem to be possible. The Sound object's action "Play sample file" isn't compatible with HTML5. And the HTML5 video object doesn't load wav, mp3 or ogg files.
Any help or advice is greatly appreciated.