I'm not sure if this is the right place for this but I have purchased the Raycaster Object for my windows 8.1 (64 bit) system and the built in editor crashes and doesn't acknowledge my textures that I have loaded. I do have a windows 7 system, but I haven't tried it out on there. If someone can fix this because I do my majority of game work on my Win8.1 system. Thank you.

Raycaster Object Editor Crashes
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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xDeeringx, try generating a full dump file on crash, using the Please login to see this link.. This can be reviewed by Francois/Yves, and will show what function crashed, along with debugging information.
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Phi, that would be a great idea but doesn't that object only work for the app/program that I create. This is the in-object raycaster map editor that crashes when I try to start it from with in fusion.
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Hmm, okay. In that case, use Dependency Walker on the MFX file and look for missing DLLs.
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I'm not going to lie, I have no clue what dependency walker is and even know where to find it.
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Would you be able to post an example, I have the raycaster object and I'm using it on win 7 and 8 no crashes.
I'm going to take a wild shot and say it's probly a missing extension. -
Can do. I'll have it for ya in the morning
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Please login to see this link.
Please login to see this link.
Sometimes I get lucky and it works, other times this is what happens.
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Just a random thought. Go to your source folder where the map editor .exe is, and change the compatibility mode on it to say Win 7 or XP. I don't know that this will work, but it would be one thing that I try.
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Just a random thought. Go to your source folder where the map editor .exe is, and change the compatibility mode on it to say Win 7 or XP. I don't know that this will work, but it would be one thing that I try.
Thank you piscesdreams, but I have tried that. That was one of the solutions that was given to me in the Click Converse chat room.
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Hmm, I just installed my Raycaster from the Klikdisc in Windows 8.1 and I get the same problem. Even if I launch the Editor from the program directory.
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First off let me say I'm sorry that happened to you as well, but I'm also glad to know I'm not the only one experiencing this. I've tried looking into submitting this in the bugbox but I don't see an appropriate place for this issue.
If someone would be nice enough to help us with this issue, that would be awesome. Thanks to all who have looked into this issue so far.
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xDeeringx: Please login to see this link.
Download the one appropriate to your platform, and open CTF2.5's generated EXE file in the Dependency Walker.
It will "walk" through all the DLL files in the program, and look for DLLs they require, and so on until it forms a whole tree. Items in the tree where the file does not exist (missing DLLs, crashes), will be shown on the bottom, iirc in red. -
Thank you Phi
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I have 2 reports from dependency walker if anyone wants to look at them. I can't make heads or tails of this because I don't know what dll's are associated with the raycaster editor.exe.
Please login to see this link.
Please login to see this link.I hope this helps.
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You should be able to see missing dependencies from within the GUI without having to look at a report.
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I'm not sure what I'm looking at or for when I look at it.
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Hey, I got the raycaster extension to finally work, I just set it to compatibility mode windows 98 and then it decided to work.
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kingtigre, thank you. I changed it to win 98 compatibility and it started to act right. you are awesome!
edit/update: I just tried to load a texture and it closes out on me, the editor comes up and doesn't crash, but when I try to load a texture it closes out on me. This thing is a headache on windows 8.1.
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I have the same experience as you xDeeringx. I'll hit the edit button and most of the time, I get an exception thrown. I also have Visual Studio installed and get another dialog to debug, even though there's no source code.
It says that the original location is C:\Users\Ben\ApData\Local\Temp\mrt136.tmp\animPicture.mfx.
There's a disassembly if you think it might help. I'm not familiar with debugging on this level though, so I may not be terribly helpful here.
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