Fusion and Linux Wine

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  • I would like to run a Fusion app in Linux Wine or with Crossover on Ubuntu 14.04. I want be able to send Ubuntu native system commands or call Linux programs or batch commands.

    Has anyone done this using Fusion?

    Clickteam: I would like to see the ability to create and run Fusion apps on Ubuntu natively.

  • Yep. It's definitely possible, I've done this many times.

    Using the System Object → "Execute an external program" → "With an evaluated pathname" option, you can call a Linux program using these as examples:

    Unix Pathname

    • "/usr/bin/nautilus" would open the Nautilus file manager.
    • "/bin/bash" "/path/to/script.sh" would execute a shell script in the background.*
    • "/usr/bin/gnome-terminal" "-e /path/to/script.sh" would open the Terminal and run a shell script.*
    • "/usr/bin/zenity" "--info --title="Test Dialog" --text="Fusion opened me." " will open the dialogue package zenity to create your own dialogs. (Note any parameters involving speech marks [""] are properly parsed by Fusion)

    Via Wine's Z: Drive
    Similar thing again, be cautious about the inverted slashes: / \

    • "Z:\usr\bin\nautilus"
    • "Z:\bin\bash" "/path/to/script.sh" The Unix pathname needs to be correct in the parameter, since this is called via Linux and had left the Wine environment.*
    • "Z:\usr\bin\gnome-terminal" "-e /path/to/script.sh" would open the Terminal and run a shell script.*
    • "Z:\usr\bin\zenity" "--info --title="Test Dialog" --text="Fusion opened me." "

    * Note that user scripts and binaries will refuse to open for security reasons if they are not set as executable.


    I can recall it being said a few times Clickteam probably won't create a Linux exporter due to the very low demand (but good chances there will be one for Fusion 3)

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    Edited once, last by Simon: CP (February 19, 2018 at 8:28 PM).

  • Zem > is this official news from the clickteam? I've heard rumors that linux version is on the map, but so far its been just people around forums. Is there an announcement somewhere?
    And the rumors were for a linux exporter, not a linux development environment.

    I would quite like to have a natively running version of fusion that is using opengl (or glsl or whichever multiplatform acceleration) instead of directx, using QT libraries- sporting a cool dark theme. :)

    I've been running 2.5 with wine and there are some hickups when switching to full screen mode, when running the game in directx

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  • I remember reading this thread about Linux support: Please login to see this link.

    Notable quotes from 2012:

    I hear you (being a Linux user myself), but porting the whole thing over to a cross-platform GUI toolkit isn't something we can do before MMF3 (MMF2 is heavily tied into the Windows APIs and MFC).
    For now, you might have more success with a VM where WINE doesn't work. You could also try running the edge version of WINE, which improves things a bit.

    The main concern with doing a Linux product is that Linux user have the habit of having everything for free. Doing this would take us a lot of time for very little return.
    Anyway, with MMF3, we will have cross-platform products, and I'm sure Jamie, who is a fan of Linux will make a version on his spare time :)

    As you say, we're building MMF3 on cross-platform technology, so even if it is in my spare time - normally I'd be careful about saying something like this, but it's something I'm definitely going to do.

    For now, Fusion 2.5 (and MMF2) work pretty well under Wine (nearly always). I haven't tried the full screen -- but DirectX display mode seems to work perfectly fine for me (could because I have the proprietary Nvidia graphics drivers installed - I know DirectX modes definitely have problems under a Mac)

    The Mac Editor runs under Wine, so at least Clickteam have support until the big news happen. :) Even things like Android & Java (for the Android exporter) should be using the native binaries in future (from what I've heard).

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  • I would pay for a native linux version of Fusion.

    Believe it or not, it is a very very nice development environment. Linux has easy access to bleeding edge open source software that is fantastic for game development.
    Krita (tiling textures), mypaint (concept art), blender (render sprites) - all easier to get than any other platform!
    And it runs fast, boots fast, there are many reasons I prefer using it over other OS.

    A lot of open source software that can support development without weighting over the indie budget of the developer.
    Linux users are indeed spoiled in terms of getting amazing software for free. For that reason, Linux users rarely pirate their software. We buy it to support the developers and send out a message that if you support our platform, you will get extra love from the linux community!

    If you sold Fusion for linux natively, I would buy it again. Because instead of spending my money to buy licenses for photoshop, flash and other adobe products- I will be spending it to buy all the exporters for Fusion instead. I already have Krita, inkscape, blender and other graphics software- that is fine, if not even better in some cases than adobe's tools.

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  • Does this work with steam version?

    If you mean running the Steam version of Fusion on Mac, Please login to see this link..

    If you want to run it on Linux, you can follow the same instructions, but you will need to Please login to see this link. instead of PlayOnMac.

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  • Hey people, i know this is kind of another topic than what the post is about, but you guys who use fusion over wine, how good a Linux computer would you need for getting it to run pretty smoothly? I am thinking about getting a Linux laptop for doing things on the go.

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