Dialogues without .INI files?

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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

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  • Hello! :)

    I used INI++ with my previous project. It's not unicode, so I could not get my game translated properly. I'm not very familiar with INI object, but to my understanding there are some restrictions with maximum file size etc. Please correct me if I'm wrong!

    So, I'm looking alternative way for storing my dialogue files externally. It is essential that everything is unicode!

    I liked how easy .INI was to use, so I would not mind if I could somehow mimic it's behavior.

    Any suggestions?

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  • What about contacted the author of INI++ for an update. I remember he expressed interest in rebuilding the extension with simplified featured a while back. I for one would pay $5 for a unicode compatible INI++.

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  • Hey Ryan. :)
    I have talked to him and if I understood correctly it would be a lots of work to rewrite it, and it would not be backwards compatible. Meaning you can't just replace the object and make everything work.

    Keep the suggestions coming! :P

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  • I too would like this as I'm currently sorting out languages for my game..

    I mailed Yves yesterday and he was helpful in recommending using the regular INI object, which is unicode.

    The only issue is regular INI doesn't store the data in the object like ini++ does so this means I'd have to continually keep decrypting and encrypting the file with blowfish everytime I read from it, which is always.

    I'm also desperately after a unicode Speech Bubble object, but that's another tale :)

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  • Isn't normal INI object limited to 64kb?

    That won't allow much dialogue to be stored, so it's not a very good advice, unless I'm mistaken!

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  • Do you mean 64kb limit? How about users with Vista or even XP?
    I would not mind using normal INI object if I knew it would work without any problems. :)

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