Correct current settings for Android export?

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  • I'm having a lot of trouble exporting with the Android tool lately. Games are crashing 100% of the time. I wanted to double check on the versions of the tools involved to help isolate the problem.

    Fusion 2.5 is at 284.0 (same for the the Android exporter)

    Java is at jdk1.8.0_40

    Android SDK build is at 5.0.1 (api 21)


    Here is an example of one of the crash reports. Does anyone have any thoughts on what I'm doing wrong here?

    java.lang.NullPointerException
    at Services.INIFile.updateContentFile(INIFile.java:633)
    at Services.INIFile.save(INIFile.java:353)
    at Services.CINI.close(CINI.java:48)
    at Extensions.CRunkcini.destroyRunObject(CRunkcini.java:57)
    at Objects.CExtension.kill(CExtension.java:157)
    at RunLoop.CRun.f_KillObject(CRun.java:1650)
    at RunLoop.CRun.killFrameObjects(CRun.java:954)
    at RunLoop.CRun.killRunLoop(CRun.java:691)
    at Application.CRunApp.endFrame(CRunApp.java:1045)
    at Application.CRunApp.playApplication(CRunApp.java:773)
    at Application.CRunTimerTask.run(CRunTimerTask.java:51)
    at android.os.Handler.handleCallback(Handler.java:733)
    at android.os.Handler.dispatchMessage(Handler.java:95)
    at android.os.Looper.loop(Looper.java:157)
    at android.app.ActivityThread.main(ActivityThread.java:5293)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:515)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1265)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1081)
    at dalvik.system.NativeStart.main(Native Method)

  • I may have found my problem. I was using the latest beta of the android exporter. When I went back to the last official version it fixed the crashing problem. Hopefully that's all that was wrong!

  • Beware about mixing the beta version of Fusion 2.5 (b284.0) and the official version of the exporter (b283.5), if that's how I'm understanding it. (If you reinstalled b283.5 for both exporter and Fusion then ignore me!)

    Just a wild guess, but have you tried changing the OpenGL version? I've heard the newer one can fix some crashes in some cases.

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