I'm having a lot of trouble exporting with the Android tool lately. Games are crashing 100% of the time. I wanted to double check on the versions of the tools involved to help isolate the problem.
Fusion 2.5 is at 284.0 (same for the the Android exporter)
Java is at jdk1.8.0_40
Android SDK build is at 5.0.1 (api 21)
Here is an example of one of the crash reports. Does anyone have any thoughts on what I'm doing wrong here?
java.lang.NullPointerException
at Services.INIFile.updateContentFile(INIFile.java:633)
at Services.INIFile.save(INIFile.java:353)
at Services.CINI.close(CINI.java:48)
at Extensions.CRunkcini.destroyRunObject(CRunkcini.java:57)
at Objects.CExtension.kill(CExtension.java:157)
at RunLoop.CRun.f_KillObject(CRun.java:1650)
at RunLoop.CRun.killFrameObjects(CRun.java:954)
at RunLoop.CRun.killRunLoop(CRun.java:691)
at Application.CRunApp.endFrame(CRunApp.java:1045)
at Application.CRunApp.playApplication(CRunApp.java:773)
at Application.CRunTimerTask.run(CRunTimerTask.java:51)
at android.os.Handler.handleCallback(Handler.java:733)
at android.os.Handler.dispatchMessage(Handler.java:95)
at android.os.Looper.loop(Looper.java:157)
at android.app.ActivityThread.main(ActivityThread.java:5293)
at java.lang.reflect.Method.invokeNative(Native Method)
at java.lang.reflect.Method.invoke(Method.java:515)
at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:1265)
at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:1081)
at dalvik.system.NativeStart.main(Native Method)