Hi, I created a game for Ios and it works perfectly fine when I run it in ctf2.5. The collision that is happening is when you swing a sword and when you hit the enemy, the enemy is destroyed. However, when i run the game in Xcode and or on my phone, the collision doesn't work. When the sword collides with the enemy, the enemy isn't destroyed. The sword in my game is one single active that does not move. It's rotations are set to automatic and I can control it by changing its angle which gives it a swinging motion. Like I said, when I run it in inside ctf2.5, the enemies get destroyed when they collide with the sword. But on Ios, it's as if the event doesn't exist. I attached a picture to try to help explain what is happening. Thanks!
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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