2d Metroidvania Platformer: Jarvis

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  • Please login to see this picture.[size=-2]Oohhh. Shiny.[/size]

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    Good day!
    I figured I'd start a development thread now that I sort of have to finish this game :)

    The game is centering around a small fellow named Jarvis, who was basically summoned by accident to save the world from evil.

    Throughout the game you will find skills, spells, treasures and then also some things that really want you dead. You venture through haunted forests, demonic castles, dark caves and ancient ruins.

    It draws a lot of inspiration from classic titles like Metroid and Castlevania. [size=-2]Yes, we really need yet another metroidvania amongst the 394024 other ones. Leave me alone![/size]

    I think the current status of the game can be summed up best by these screenshots:

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    If you want to support the game feel free to Like and Share the Please login to see this link. (currently boasting the massive amount of 5 likes!).

    I will try keep posting things here and on the FB page when new cool things show up in the game.

    Oh, and feedback is always welcome! :)

    Cheers!
    \

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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

  • Yeah, when can we see something playable? :)

    The game seems atmospheric and pixel art style is coherent in it. Don't worry about people saying metroidvania genre. A bad metroidvania game is bad, and a good one is good, obviously! If you master that genre best and feel the most comfortable in, then you should definitely stick to it!

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  • Thanks guys!

    At this point there is nothing playable available but I do plan to have a demo/playable slice in the near future(approx. 1-2 months)! And before then I will most likely have some gameplay footage uploaded as well.

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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

  • Hey guys, it's been quite a while since last time!

    At the moment I am making the castle area of the game which will be the area I put into the demo(which is severely delayed, sorry!). Here's some work-in-progress screenshots of that area:

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    I am having lots of fun making these levels, here's a little sneak peak behind the scenes:

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    Ever since I upgraded this editor the level creation process became about 400% more fun(and twice as fast too!), so there's a lesson learned for me: Spend time on good editors.

    In other news: I am at the moment talking to a musician to help me out with the music. Judging by the little sample I got to listen a few days ago it's going to sound fantastic! It will be very much inspired by Castlevania music. Hopefully it won't be too long until everyone else can hear it too!

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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

  • Glad you like it! I am considering throwing in the editor as a bonus item for the game. With it you'd not only be able to make brand new levels but also load and edit all the levels already included in the game.

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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

  • Thanks guys!

    This is the second editor I made for this game and it took about 2-3 days for 90% of it to be finished. The other 10% are things I added whenever I felt that I had to(usually small features to make editing a bit easier). And yes, everything is made in Fusion 2.5 :)

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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

  • The editor looks very neat! Kinda reminds me of some classic 90's platformers, like the Jazz 2 editor. Man, playing around with those level editors was great. The first time I booted up The Games Factory in '98, and made my first action sidescroller with it of course, it reminded me of all that good stuff. :)

    Good luck with your project!

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  • Thanks guys!

    SirRandom: I remember playing Jazz Jackrabbit 2 back in the day and I even booted up the editor. However it was still a bit early for me to understand how it all worked, maybe I'll dig up the CD someday and check it out again :)

    I figured out how to make small gif clips so I recorded a short snippet of gameplay footage. This one showcasing Jarvis' spin attack:

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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

  • Looks really great, Chrilley!

    The main character's design is especially good. Any chance you could change the font for the # of collected gems though? Seems weird to have regular MS San Serif or something on this.

    And don't worry about "Too many Metroidvanias", actually on many sites I hear people complaining that there aren't enough of them out there.

    Weebish Mines, my retro Metroidvania!
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  • Thanks!

    arthurh: No release date nailed down yet. First I am going to submit to steam greenlight(very soon now) and see how long it would take to finish the rest of the game.

    Del_Duio: Yeah, the font is likely to be changed at some point.

    Here's a little sneak peek of a mini-boss battle :)
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    Freelance Dev | Currently Working on Jarvis | Please login to see this link.

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