Is it possible to disable a group with ini?

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  • Hi, What I am trying to do is when I start my application it will start a intro with my logo on one frame and below that frame is my game. After 6 seconds it will slide to the left and then the game will start. When the player finishes the game and clicks restart which will jump to the current frame, it will restart the intro with my logo. Is there a way to prevent a group from starting up when click the restart button; I was thinking it could be possible using ini but I couldn't figure it out. Also when the user exits the application and reopens it, it should redo the intro with my logo but not when I click the restart button. I hope this makes sense and someone will be able to help me out.
    Thanks in Advance!

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  • Yes this is possible, one way would be to have a alterable value that when set to 0 the intro will be played, but when set to 1 the intro won't be played. At the start of the application the value will be 0, then after the intro has played set it to 1 so it won't play again.
    You can set a group to be deactivated at the start, so if if the alterable value is set to 0 then enable the group, after the intro has played set the value to 1 and disable the group. You can use a global alterable value to store the 0/1 value.

    This will work only while the app is running, if you close the app then the values will be reset. If you want it to work even after the app is closed then you could store the alterable value in a ini file and read the value at the start of the frame.

  • This shoud work.

    Are you sure you are setting a "global value"?
    Global values are retained between frames while your application is running.

    As Jay73 said:

    - start of frame
    +global value A = 0
    ---> play intro (is it a sliding active object or something alike?)
    ---> set global value A to 1

    This event alone should be enough to pull out this task.

    a selection of my Fusion examples can be found Please login to see this link.

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