Responsive Design or Screen Resolutions for iOS devices

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I've read and re-reread many questions on this forum related to setting resolutions for a variety of devices. I've also looked at Ander's example. I'm still confused. This is a simple thing to do in HTML. It just takes two lines of script in the head tag.


    My Questions:

    1. What are the steps to design for all iOS devices (a universal app)?
    I don't want black boxes. Users HATE that even if it gets by Apple's Review Team.

    2.Stretching impacts sprite/image quality. How is this dealt with?

    3. Can I set the app for both orientations (Portrait and Landscape)? If so, how?

    Every time I come back to Fusion, it won't do easily what I need. I'd like to use it. I'm really tired of cobbling HTML5,CSS,Javascript,Jquery,Jquery Mobile, and Cordova together. Add that to Xcode and, well, you get the idea.

    A serious tutorial for those of us who learn by reading and doing would be appreciated greatly.

    TIA

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