HELP Fusions New Update Broke My Game!

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  • Ive been working on a game for the past 6 months. It uses the built in physics engine quite heavily. When i updated to the new MMF2.5 today, the physics in my game became all wonky. The force of impulses got all screwed up and my game wont work if i cannot fix it.

    Fusion Veteran Since 2005. Example Projects: Please login to see this link.

  • I checked the new builds changelog and i found out what was wrong. Basically they changed the physics engine code. However i was able to restore my system to before i updated, so everything is fixed and working perfectly :).

    Fusion Veteran Since 2005. Example Projects: Please login to see this link.

  • I think its better to you to modify you physics calculations inside you project instead of downgrade you Fusion version....because besides the updates brings new bug fixes and improvements, the old version of Fusion physics are wrong physics calculations on PC runtime....

    best regards

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