Whats the best way to learn clickteam how did you guys learn it.
Learning clickteam fusion 2.5
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Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Well, I started by going with the tutorial that came with it (I started with MMF2, which only had Chocobreak), then watched some video tutorials (I don't know if those ones are around anymore, unfortunately). Then I started going through some of the tutorials here: Please login to see this link.
I think a lot of it from there on out was learning from experience, from these forums, from examples... I quite frankly forget for sure.
As a result, how about I recommend some tutorials that I personally have found useful and/or otherwise liked, and ones that just teach important skills?
Build a Canabalt style - infinite runner game (easy to understand, is a video tutorial, it's made by someone with a good sense of humor, and it's even done well enough that the basic principles from it can supposedly be applied to some other programs): Please login to see this link.
2 Player Pong (it's a really basic thing to make, arguably easier than Chocobreak, and as a result may be a really good starting point): Please login to see this link.
Introduction to Values (if you want to make something a bit more complex, then learning how to use Alterable Values and such would be really useful, so, while I personally haven't actually gotten anything out of this one, it's probably a good idea to look at it (fair warning: it references an outdated technique, instead of using fastloops to loop through several copies of a given object, you should instead use ForEach loops (fastloops have other uses anyways))): Please login to see this link.
Virtually any tutorial by Koobare is good (most of them are intermediate or harder, I believe).
The Definitive Guide to Fastloops (I forget whether or not it covers the outdated fastloop to loop through objects technique, but I think I remember it pretty much teaching me everything I needed to know to get started with fastloops, with me learning other things about them from experience, other tutorials not only about them, examples, etc.). No link this time, because it's a ZIP file. It's under the tutorials page on Clickteam's website, it shouldn't be too hard to find (it's under advanced tutorials, but I'm not sure I remember it really being complex enough that it really should warrant it, especially when compared to some other advanced tutorials).
Those are the main ones I remember at the moment. I hope that at least some of them help!
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It is also much easier if you have some goals in mind when you begin. Having a simple idea in your head gives you a framework and a starting point for finding answers. The forum is a great place to find those answers, as well as tutorials. One piece of advice: start small. Everyone wants to make something like their favorite game when they start, but that is generally a great way to get overwhelmed and frustrated. If you have never coded or used MMF before, take it slow. Good luck and welcome to the forums.
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I do three things to help me out.
1) Experiment. Not sure what something does? Create a new scene and try it! You might discover something.
2) Look at tutorials, even when the subject isn't something you're looking to do. The end result may not be what your looking for but you may be able to use one of the steps in there for your own project.
3) Troll these forums, of course! Just look in random threads every once in a while, someone may reccomend something to someone that you can use. This happened to me just today when someone pitched a method of doing something in one event when I had been using four.
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Trolling the forums is definitely helpful. Just make sure you download any examples you think you might like because finding old threads is often a serious hassle. I can't count the number of times I read a cool approach to something and then couldn't find the thread a month later.
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Thanks guys!
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You're welcome! I'm glad I could help!
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At this point I must humbly toot my own horn. I have over 400 open source games and examples on my website covering just about any topic you can think of. Over 370 of these are MMF2 files that can be upgraded to CTF2.5 and now I am putting all CTF2.5 examples up. Most are committed. Most are simple and fun.
Marv
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You might also check out Sparkman's tutorial on Udemy. It is fairly priced or you might even get offered a coupon if you add it to your wish list. He also has many YouTube tutorials.
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