For the project I'm working on I'm using arrays to store alot of data. Keeping track of all the data can be a hassle, but there's too much info to store in actives as named values. I just got the idea to split up the data over several arrays to at least make identifying the values a bit easier.
Here's an example where using more arrays will be useful:
1. I currently store all the values for the characters in one array. It stores everything from position data, character stats and animation data. Let's say the array dimensions are X: 60, Y:20
2. I'll create two new Arrays, storing only the character stats in one and animation data in the other. So each array dimension will be X: 20, Y: 20
If I were to do this in C++ for example, it wouldn't affect the performance. I guess my question is simply, will several arrays in fusion behave any different performance-wise considering there would be more objects?