I'm working on a game that includes some basic RPG elements. It's a 1-on-1 battler. I have enemies divided into difficulty categories (in my head), and I would like when a battle based Frame loads for it to randomly select 1 of 4 enemy graphics (stats are irrelevant for now). I'm aware of the "x chances out of Y" option in the events editor, but how do I go about setting the events so if the result is 1 they see the skeleton image, 2 they see a slime, 3 it's a dragon, etc.
And the 2nd part of this is when the enemy "appears", they are following a path I created that brings them into the frame, around an object and into the battle area. Do I need to recreate this for every single graphic that might be spawned as a result of the random number, or can I replace a graphic in an active object during runtime?
I hope this makes sense lol