Sound cuts out when random keys pressed.

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  • I'm experiencing an odd bug. When walking about with my sprite (8 directions), if I'm running (holding shift) and happen to change to a random direction or just press to jump or something, all sound just cuts out. I can't understand it as there are no events programmed to do this.
    Any ideas, guys?

    I make Odd cartoons, talk shows and hopefully in the future, some decent games ;)

  • can you post an example file, :D

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  • You might be pressing Ctrl+S, which mutes the game's sound.

    This is a default menu bar option (the options can still be run with key presses). You can disable it by going into the menu bar settings and deleting the option's entry.

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