Please see the events below. This seems so simple but I am missing something. When the dog and the cupcake (don't ask) have a collision, I want to change the speed of the Dog object to another value (either static or in a calculation such as current speed=speed+10). But even trying to set speed of the dog to 100 doesn't effect any change.
What simple thing am I missing here? I also would like to know what the syntax for changing the speed to the current speed plus a value.
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