Beat-'em-up movement with jumping/platforming?

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  • Does anyone know how to do something like this? I saw a thread on here that recommended using a drop shadow to track everything, but I don't think it would work at all for me, since the perspective wouldn't look correct. I'm trying to create something VERY similar to the beat-em-up sections in Battletoads, where it basically tracks 3 dimensions as your character moves and jumps around. Does anyone know how to do something like this?

  • If you draw the backgrounds with correct proportions, and have the shadow track the players X Y movement (without the jumping) correctly, then it SHOULD work. :)

    I'm pretty sure I've seen the engine built in CT Fusion before... Unless I'm imagining it. But an engine like this SHOULD be easy to write. :)

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