Hi
I'm working on a complex game. My main problem is I don't still know how can I get write events for get less bugs .
I saw when I move groups in top or below other events I find many strange bugs that I can't find any reason for it.
Other languages or some engines have some legals for writing codes.for example we know in C sharp we have to define some integers out of functions and sometimes inside. How is it in Fusion? like :
1)Global values in top of codes or not.
2)Main character and custom movements in top of all or not.
3)Puzzles of game have to write in single frame or separate as level editor or not and where is place them for call? Top of any codes or after them.
If is any reference about it I'm glad to introduce.
I appreciate for any help or suggestions.