Looping sounds when it should be played from start to end and then loop

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hey again. I've make an event in the game when it is a collision between player and enemy. When we touch the enemy the sound of "Ouch" should be played like "Ouch, ouch, ouch, ouch..." (looping this long as we touch the enemy). But in my game there is "O-O-O-O-O..." and finally "ouch" after I finish touching the enemy. How to make it work?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!