Hey guys!
I've been working with my upcoming horror adventure game Please login to see this link. like there's no tomorrow.
I've designed the game and the controls so I could port it over to android soon after the release (this Halloween). I thought I could replace the shaders I use, but didn't think of subtract shader which is essential for my lightning system.
I'm by no means technical guru with these stuff, so I'm asking if someone knows would it be possible to somehow port subtract shader to OpenGL and use with Android exporter?
Thanks!