Hi guys. I'm trying to work out a way to do decent background lighting. I have an 8 directional moving character over a 2.5D backdrop (perspective kinda like extended platformer). At the moment I use subtract on an upper layer to switch a lamp on and off. I'm unsure how to use the masks and bumps in CF2.5. I'm wondering if one could essentially export a backdrop, Export a Normals/bump map for it, and add it to give more of a 3D lighting effects. I mustn't be typing the right thing into the search box because I know there was something on this a long while ago, but I can't find it.
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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