I planning on implementing a Diablo style unlock tree into my game for the weapon / ability upgrades. The game will allot credits awarded at point thresholds that can be then used to unlock incremental upgrades on branching unlock trees.
It doesn't seem too complex, but just wondered if anyone else had gained experience from trying it themselves before I set about my own ham-fisted attempt.
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A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
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