This is my first attempt at a game without following any tutorials and I chose a basic Target Shooter
General Idea. Shoot A Target, get points, new target, repeat... Timer Runs out, game over.
The new target is to be in a random position within the frame, however I want it to 'spawn' below a certain point (score/timer area at the time of the frame)
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^--- should be an image showing a screenshot of the result, and the RRandom expression used.
I thought RRandom(65, ......) would mean that the Y position of the object is placed at least 65px down, but it doesn't seem to work that way. (The rest of the RRandom Expression if you didn't work it out was to make sure that the object is fully visible within the frame (which seems to work)
Any thoughts on what I could be doing wrong?