I seem to be running into issues with the Physics Bouncing Ball and Physics Static movements. All I want is a circular object to roll down platforms, using physics. It does this, apart from the object gets caught on the edges of smooth surfaces. Sometimes it gets caught on edges and slowly edges down, other times it rolls on the spot, as if it's trying to roll on ice. I have the friction setup, so that it doesen't behave like it's on ice, but nothing I do stops the object randomly getting caught, or behaving like it's on ice.
Has anyone encountered this issue before? It's really bothering me, for such a simple thing.
Thanks.