Maybe let the player use the mouse wheel to move the angle up and down a certain amount of degrees, if you want to allow them some freedom. A camera reset option would be good, too.
Keep in mind that I also have the option to control the entire game with the keyboard, and because I've run out of remappable keys (I'm using CF2.5's built-in key remapping feature), that isn't necessarily the best idea. Even if I did have more remappable keys, it still may not be the best idea since the keyboard version wouldn't have any angles between all the way down and all the way up. I may consider the possibility of having an option in the settings menu which enables the old camera angle, but that's probably as close as it's going to get, if it even gets that.
Besides, I think the platforming issue may have been an over-estimation on my part: Best as I can tell, the only thing it really affects is that you have to re-adjust to the new camera angle if you've played the game before. And maybe it affects platforming a really small amount, but then again, the game never really had much platforming to begin with, so that's not as big of an issue, especially since the game does have a lot of combat, something which this new camera angle seems to make somewhat easier, which more than balances out the platforming.
As for why I then have an auto-fire feature which only works with the mouse controls and not they keyboard controls despite what I just said about having a feature for only one of those, the reason for that is fairly simple: The issue of mashing the fire button is only an issue for the mouse controls, where the left mouse button is really uncomfortable to press quickly. With the keyboard controls, it's pretty easy, and relatively comfortable, to just rapidly mash the fire button. As a result, I think it's worthwhile to have an auto-fire feature for just the mouse controls, since keyboard players won't be missing much if they're even decent at button-mashing.
+1 for the second camera, seem to give some playing advantage
Yeah, that's why I think I'm going to keep the new camera.
Quote(oh, I missed the milestone edition post - congrats!)
Thanks!
QuoteCasleziro idea is pretty cool,
not sure if will fit the retro style
(too "modern" feature maybe?)
but done with the mouse wheel at fixed steps as you say could probably do!
Well, I think I already explained my thoughts on such a feature. Mainly, I can't think of a feasible way to implement it for the keyboard-only controls.
Thanks for all the feedback, guys! I think that the best (feasible) option I have is to go with the second camera angle.