So i been working on a game for a while but i have been stuck with my biggest issue. Camera Scaling.
Essentially the game makes everything small even on 32x32, But i need the camera to be as close as possible. For example Please login to see this link.
Pretty much i want the camera to be as close to the sprites as it can but none of that zoom in and out stuff, i just need it to stay still (Reason why i said this is because i see too many tutorials but they all zoom in and out or something like that, its not what i want)
Can anyone help me with this problem?