I'm having a bit of an issue with an object that uses Physics Bouncing Ball movement. The problem I'm having, is if the player throws the object and it's moving horizontally, whilst also slightly overlapping a platform, it'll either snap up onto to the platform, or it'll bounce off it downwards.
I can't work out a way of putting "and is facing this direction", as I set the direction of the object when the player throws it. Basically I only want it to interact with the platform if it's falling down at a certain angle, so it won't interact with a platform that it shouldn't, if it's below it.