Hi Clickteamers,
I wanted to bring something to your attention, and to our little community.
As a professional Fusion 2.5 user I work with the program all the time, and have been a bit worried lately that the support for Fusion 2.5 has slowed down very much.
There are a lot of problems that seem very slow at being fixed, many features need updates, there are problems with graphics, instances, no shaders on mobiles and generally not enough updates to the core program.
I think this might be connected to the work on Fusion 3, but is starting to worry not just me, but a lot of other Fusion users I talk to.
Patches are not coming out and often requests end with "not enough time for it now" or "too complicated for now".
I wanted to see if our community couldn't work with Clickteam to find a solution, something that would give us what we need to excel at our work, while not slow down Clickteam.
One of the things I've noticed is that many other game development tool producers have turned to their communities when in need, organizing Kickstarter campaigns that have been won, gathered a lot of funds and allowed their products to be updated by other hired programmers.
The two I have observed closely were Leadwerks which gathered 42 thousands for a Linux version of their software and Game Creators who gathered 33000 GBP for next their AGK v2 engine.
I think that we have a lot of needs as a community, and that a lot of us would be very interested in similar operations if Clickteam would allow them and participate.
This would allow us to upgrade Fusion 2.5 with many additional features and expand the ones we have.
Better objects, better functioning, quicker debugging - which should be possible to collect for with the growing number of professional Fusion users who use it to earn money.
This would benefit everyone!
I wanted to ask if the community finds this idea agreeable and if Clickteam would support it. I think it is high time we move to action!