Hi,
I'm trying to use the Amazon Fire TV extension and can't get any input to work.
The SDK manager won't update though I'm not sure why?
When I try to install anything on SDK manager I get 'Access denied' message.
Thanks for any help you can give.
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Open a TicketHi,
I'm trying to use the Amazon Fire TV extension and can't get any input to work.
The SDK manager won't update though I'm not sure why?
When I try to install anything on SDK manager I get 'Access denied' message.
Thanks for any help you can give.
Installed the Android TV tools.
Some more details...
"[javac] required: int,KeyEvent
[javac] found: GameController,int,KeyEvent
[javac] reason: actual and formal argument lists differ in length
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.[javac] symbol: variable NEXUSTV
[javac] location: class MMFRuntime
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
[javac] 17 errors
[javac] 3 warnings
Thanks.
mm did you have installed correctly java sdk?
if so,
can you run android sdk manager as administrator?
Hi Fernando,
I don't know what I'm doing wrong.
I'm targeting Fire TV at 5.1 with API 22.
Everything is building fine until I put an Amazon Fire or Nexus TV object into my app.
If I replace the controller object/s with the OUYA object, my game builds with no problems, which is frustrating as it's supposed to work the same way.
I'm using the latest 64 bit JDK with x86 Andoid SDK Manager.
Does this part of the error give away any clues?
[javac] required: int,KeyEvent
[javac] found: GameController,int,int,KeyEvent
[javac] reason: actual and formal argument lists differ in length
[javac] C:\Users\Chris\AppData\Local\Temp\And1910.tmp\src\Runtime\SurfaceView.java:624: error: method keyUp in class CRunFIRETV cannot be applied to given types;
[javac] handled = it.next().keyUp(controller, player, keyCode, msg);
[javac] ^
[javac] required: int,KeyEvent
[javac] found: GameController,int,int,KeyEvent
[javac] reason: actual and formal argument lists differ in length
[javac] Note: Some input files use or override a deprecated API.
[javac] Note: Recompile with -Xlint:deprecation for details.
[javac] Note: Some input files use unchecked or unsafe operations.
[javac] Note: Recompile with -Xlint:unchecked for details.
[javac] 2 errors
[javac] 9 warnings
Thanks again!
Doki
PS I've gone from 17 errors to 2 errors so I guess there's still hope!
mm, I just build the example fine here, so here my question:
1. did you install the amazon fire tv sdk, using android manager?
2. what runtime version you are using?
I can't see amazon fire tv sdk on android manager....
Please login to see this attachment.
How do I find the runtime version?
I'm really excited about creating a Fire TV game, I just wish it would build
Thanks
I am glad that you are excited to create games on Fire TV
check this image this is the SDK
Please login to see this attachment.
also I recommend you to read
Please login to see this link.
each component designed for Fusion is very attach to their respective origin so is a good practice to read all information.
Thanks, Fernando.
I ended up finding the pages you mention since my last post but it will be handy for others to see.
OUYA made publishing really easy, I guess I was expecting Amazon to be the same.
So now I've downloaded Android Studio and installed JAVA 1.8 JDK (the latest one).
When I finish work I'll install those Amazon Fire SDKs and set my builds to API 22 (Minimum 5.1, Target 5.1).
Fingers crossed!
Just one last thing, I extracted the Game Controller extension in downloads; is there somewhere specific I should place it?
For example, in the Clickteam program files?
Sorry for my lack of understanding and thanks very much for your help.
I'll share a tutorial if I can get it working, Sparckman's done some really helpful videos in the past.
should be an installer? right?, please check
if you download a zip the installer should be inside and when installed you will install both?
Still nothing.
Installed the Amazon SDKs and all other files mentioned on the link, tried on another computer, keep getting 2 errors.
Installed and using API 22.
Every app that doesn't use the game controller extension works fine.
Looks like it's caused by "[javac] required: int,KeyEvent
[javac] found: GameController,int,int,KeyEvent
[javac] reason: actual and formal argument lists differ in length".
Also, what does this mean? "As of Fire OS 5, the previously available Fire TV SDK add-on is deprecated" - I keep getting comments about deprecation in the error report.
Any other suggestions?
Thanks again.
are you using the latest Beta?
Hi, I've tried with the latest official update and the beta. It's a bit of a mystery.
Doki, did you ever get this to work?
Thanks for reminding me, redpanda! I pretty much gave up on making Android games. I just tried again since reading your message and it turns out the latest Fusion update has fixed the input problem, for Android TV at least. I don't have my Fire TV anymore. So yeah, I'm very happy with this update, I can finally port games to my Forge, and other Android devices! And not a month too soon considering Razer are stopping OUYA publishing. Are you going to make stuff for Android TV?
REMEMBER
since RAZER use both system OUYA Framework and Android TV , for this special console you must choose which one to use and you can not let both object in your application, so you must decide from start if you are going to use OUYA or Android TV
Thanks for reminding me, redpanda! I pretty much gave up on making Android games. I just tried again since reading your message and it turns out the latest Fusion update has fixed the input problem, for Android TV at least. I don't have my Fire TV anymore. So yeah, I'm very happy with this update, I can finally port games to my Forge, and other Android devices! And not a month too soon considering Razer are stopping OUYA publishing.
Are you going to make stuff for Android TV?
Um... not sure yet. I have a free game that is almost finished and looking for a home for it. It would be okay for TV, but much better for online (Flash) consumption. I would like to port it to RAZER, but since it's a free game, I don't want to waste a lot of time and money porting it. Last time, it took me about 6 months to get my game to work with in-app purchase on OUYA and I will NOT be going through that again.
Hi, I bought a fire tv stick to test again after the clickteam update, still nothing. Installed Amazon sdks and using latest open.gl version. Any other suggestions? By the way, does the fire tv object support the remote? I'll be happy once I get my apps approved by either Razer or Amazon.
the code was changed and tested for OUYA and ForgeTV, amazon Fire TV had a small change let me see if we can organize a little beta testing tomorrow.
let me know if you are available.
Thanks, Fernando!
I'm free tonight (and most evenings) from 6:30pm.
k send me a PM to prepare a pack for you to test
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