Hello!
So I've been working on making Steam achievements on my game, and so far have 23. If you don't know, when you create your achievements on the Steamworks side of things they give you the option to have them hidden from the player (until they happen to unlock them by accident or something).
I'm unsure of just WHAT would constitute a good reason to have an achievement hidden though, and which ones should be shown, so I'd thought I'd ask here to see what the CT community thinks about it.
Here's an example of one I had hidden but changed it since it was probably too tough to figure out:
Kill (a specific boss enemy) by punching it to death.
Now although you can unequip weapons and punch things in the game if you want to, I'm guessing most players wouldn't be doing that normally. Since to me this seemed too obscure, I made it a visible achievement.
An example of one that I didn't hide:
Build your cleric up to a total of 50+ stats (ex. STR, LUCK, FAITH, and CON have to be a combined 50 or more- Gear mods are allowed).
What do you think personally, or what have you done with your own games?
Thanks!