Hello Clickers!
This is my first post here, so please correct me if I make mistakes.
I tried to compose music for the first time ever, and I got an idea.
You need to have individual channels of music of the song you want to use (If you're hiring a music composer to compose for you ask him/her to send you each channel as individual files)
Then mute all tracks at the start of the frame, and then choose your own way of finding out how much progress has been made!
A few ideas:
X/Y position of player
How much items/weapons have been obtained by the player
You can also have individual music pieces for individual items!
Here is the a MFA for the idea in action.
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Like I said, I've never composed any music before, the music will probably sound really bad.
I used trees as indicators how much progress has been made, this can be implemented in so many different ways.
Now I think about it, Super Mario World also has this.
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Notice how after 40 seconds in the video you hear those bongo drums(?) playing? You hear those when you're traveling with Yoshi.
Send me stuff about how you have used this in your game! I would like to see it.