Lag with many physics objects

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  • I'm having issues with lag on iOS when there are many physics objects in a level. The game works fine on Android and PC, but lags to about half-speed on iOS unless I delete many of the physics objects. Anyone else experienced this on iOS and have any ideas or workarounds?

    Edit: solved for now by sacrificing 60fps for 30fps... not the ideal solution, so if anyone has any other suggestions I'm all ears! :)

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    Edited once, last by Bipolar_Games (June 4, 2016 at 6:35 AM).

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