Any RPG battle tutorials?

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  • Pretty new to Clickteam. I programmed my own RPG battle system from scratch but, well, it's a mess. I don't think I have the skill to make a properly working battle system. I'm looking for something like pokemon, turn based combat etc. Are there any tutorials for a battle system like that? Thanks.

  • Just to let you know RPG's are the hardest kinds of games to make since they require tons of work and effort for creating huge worlds, tons of enemies, a good story, quests, levels and stats, npcs, etc. It might be better to start on a smaller project if you're just starting to use the program to learn how to code properly at first, it'll save you a ton of time if you want to make an RPG in the future.

    Either way, you should do whatever you want anyways since it's your game and it's all a learning process. Here's a youtube tutorial from Sparckman showing how to build a RPG battle system menu.

    Please login to see this link.

    That could give you the basic menu setup for like a pokemon battle. Then when you select an option, you would have the attack animation play out and calculate the damage to the enemy, while decreasing the PP or mana or whatever cost you use. I would suggest using alterable strings and values for the characters and enemies to store the move names and other important information pertaining to the character like HP.

    Custom A* Pathfinding in MMF2: Please login to see this link.
    Random Tile World Generation: Please login to see this link.

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