Hello! Can you help me?
Lets say i have Random global value from 1 to 10. Also i have 10 Objects to create with Alterable ID's from 1 to 10. Every click set "random global" to Random from 1 to 10. When "random global" = to Alterable ID, game create an Object with equal Alterable ID, this works fine. What i am trying to figure out is how i can apply a cooldown for each Object. I mean If Object been created "TheGame" must avoid creating him for 5 or more clicks, any tips?
Sorry for my eng.