Setting Size Resolution by the user's monitor

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello all.
    I searching a lot about this... but i'm fail.

    My question is about "resolutions".
    I want to create a simple game that recognize the resolution of the user's monitor. Its in a 1024x768 screen size.

    Like if the program runs in a 800x600 monitor, the app automatic set the size to this.
    If the program runs in a monitor with 1336x768, then the size changes automatic.

    There's a way to when app runs, I can get and store in a var the x & y of user's monitor/resolution and set my app to this values?
    I need what to do that? Its much hard to implement?

    If someone can help me about this with tutorials, examples, extensions and anything that can do this.
    Thanks to all! =D

    Edited once, last by John_Luara (September 29, 2016 at 11:11 PM).

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!