I've been using Fusion for a while now and I feel I'm fairly well adapted to it, but I've always had a nag that I've never gotten round to solving.
My problem is with creating and editing instances of an object at runtime so as to keep the amount of objects in my workspace to a minimum. For example, I might want 6 labels in my frame, each displaying different strings, and during runtime I might want to change the 3rd label. If I'm creating and positioning the labels during runtime, I have trouble pointing only to the 3rd label and editing that one only.
If anyone can point me in the right direction for how to go about this, it would be greatly appreciated