A game I made last year; Fluffee 2 the rescue, is now not working the way it used to in the newest build. My client tells me on an older xcode build I sent him that sounds do not play in silent. In all the newer builds I send him in Xcode, the game plays sounds regardless if the phone is in silent mode or not.
He wants the game to not play sounds if the phone is in silent. Does anyone know anything about this? I am completely lost if there is a way to make it behave like it used to