XNA exporter, does it work?

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I try to make Windows Phone 8 game. I use XNA exporter, and then I open .sln in Visual Studio Express 2012 from the Windows Phone 8.0 SDK.
    When I try to build the aplication in VS, I get the error with “BinaryImport.dll”. What do I do wrong?

    UPD1: "Error 1 Error loading pipeline assembly "C:\Users\Watter\Desktop\XNAPhone\TestPenguin\TestPenguin\TestPenguin\BinaryImport.dll""

    UPD2: Visual Studio 2012 Ultimate - the same problem

    P.S. I know how to build with HTML5, but I hope that XNA will work better ;)

    Edited 3 times, last by Watter (November 6, 2016 at 11:19 AM).

  • Probably you have to add the references to the DLL? I used XNA exporter to create some sample games for my XBOX 360 and it works wonders.

    <span style="font-weight: bold">My MMF2 Application:</span>
    Please login to see this link. - Windows XP Tweaking Tool
    Please login to see this link. - FLV/MP4 Player Example made by MMF2

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!