Window size in run frame is too big, and manually resizing every time is a pain

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hi all, I am working with a vertical display for my game (resolution of 1280 y and 810 x) but the window size when running the frame is too large for my monitor. I know you can use resize display, but it is a pain to have to manually adjust the app window every time I run the frame (plus it's hard to manually adjust to the original aspect ratio). All I want to do is run the full frame of the game within a window that is small enough to test within the size of my monitor, and yet I can't seem to find a simple way to do this. Help please, thanks.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!