Zombie ai help needed

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  • Platform AI is sadly one of the more complicated things to do.

    it depends on what movement or programming you've done in your game.
    The simplest way is to give them bouncing ball movement, click on direction and only select left or right.

    In the event editor make:

    If Player_object X position is lower than Zombie object X position
    -Set Zombie_object direction to left

    If Player_object X position is greater than Zombie object X position
    -Set Zombie_object direction to right

    That would set it to move in the direction of the player. This would make it go after the player no matter where he is, there are ways u can limit it e.g. having a invisible large object following the player (call it vision). Then add event "When vision is overlapping zombie_object + x position of player_object is lower etc".

    Hope that gives u an idea.

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