Okay I'm not sure how to explain this one, but if anyone can help I'd really appreciate it....
So I build the apk and send it to my s6 galaxy, no problems. I have a fps counter and it says the game still runs at 60fps.... But for some reason, all the animations are slower than they should be ?
We have it so when the player steps on the ground, a sound effect plays, (I.e. anim walking is playing + frame is 3= play SFX "footstep"); and the sound plays at normal speed, as if the animation is playing at the speed and pace it should be, if that makes sense..but the animations are way slower than they should be..
Any idea what could be causing that? Any help would be massively appreciated
Edit: It's not just the main player, it's actually every active object with an animation...even on speed 100, it plays at about speed 40 on mobile
Edit 2: So I set the animation speed to 100, and it clearly behaves that way, because the footstep sound effects play much quicker, but once again doesn't match the animation speed on the device..
Edit 3: Found the bug. So strange, so random, I copied all of the objects and events into a new file. The animations now work. But only in a brand new file....with every setting being exactly the same...
Anyway, if you ever encounter strange visual and audio syncing problems on your device; copy everything into a new file.