Okay, so as promised (and prompted by Mehrdad - cheers!), here's the point and click demo stuff I was working on.
It's all crappy graphics and animation, but point of it is to show some systems stitched together to form the potential for a point and click engine. In particular, it took AGES to make the dialogue trees system. There are two simple puzzles in there and I hope that I've shown how the scripting system can be extended.
I'm sure that all the stuff here could be improved upon, but it's a start. It seems that no-one else has ever been interested in doing a point-and-click in MMF2 (and I can understand why, with the availability of AGS), but there could still be great potential in working on this - not least because you get more control over how your game could work (even if you have to pump a LOT more time into the venture!).
So here's the link to the file on my public dropbox.
Please login to see this link.
If someone could compress the graphics and re-upload it to the forums for posterity that would be great.
I hope this helps someone.