Still waiting...
Posts by dylan6091
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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I have the start of a football game, but I want to make it 2 player online. I can send you what I have, and if you think you can do it we can negotiate price.
Thanks!
Dylan
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True, but Im looking for more of a partnership. Thanks
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I'd be open to making any kind of game. I've worked on many over the past 6 years so I know the software pretty well, but I'm not too sharp on anything requiring math formulas.
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Hello,
I am looking for someone I can work with on games. We could email eachother updated versions of the game every time we make progrss. Or better yet, we could do some sort of google drive thing. Let me know if you are interested, and how much experience you have with the software.
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Actually, I think I got it. Thanks again for making me aware of this tool. Can't believe I never knew all these years. Makes life so much easier.
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Wow thanks for the fast response! can you elaborate? I'm unfamiliar with any layer object.
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Please help! I've invested a lot of time into making an isometric football game, but I need to find a simple way for the football player NPCs to appear in front of or behind other NPCs based on their Y position in the screen. Unfortunately, there are too many players on the field - 22 to be exact - to simply say:
(when y-value of "NPC-1" is greater than y-value of "NPC-2", move "NPC-1" in front of object "NPC-2")
Any ideas?
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Dang. Well I appreciate the help!
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I'm using the new physics movement for my hockey puck but am encountering two major problems:
1. The puck works fine against flat surfaces but wont hit the curved boundaries of the ice rink. Instead, it collides with some non-existent barrier and bounces in a seemingly random direction.
2. I have no idea how to make the puck swoosh around the curves like it would in real hockey. Instead, I'm getting an unrealistic bounce off.
If anyone has the answers to these two problems I would be greatly appreciative.
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hey, im having an issue with a hockey puck bouncing movement. It works decently on the flat surfaces of course, but near the curves of my hockey rink the puck seems to hit an invisible wall and bounce off. Have any insight?
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Will Clickteam ever publish a mac version of MMF2?