Thank Volnaisra
Posts by ShukoSP
Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.
Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!
Clickteam.
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Here is my event but nothing happen. I using CF2.5, and has no idea how to use this effect.
Maybe Hue Shifter works only in MMF2 ? -
I get same problem
Have no idea how to use this -
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My app is 960x540. It run no problem on Windows.
But when i build an Android APK and load it into my phone (1280x720), then her face become like this. Random noise and black border apear around her eyes and mouth.
Tried some other settings about smooth resize but still no effect. D:< -
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I think this is correct way ?
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Here is it
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This is the "overlap" state when i use Platform Movement Object. Same as default infamous movement engine of MMF2 :O
It it will cause bug in some certain situations (when object move too fast) ?My settings are:
Max X velocity = 1000
Max Y velocity = 1000
X Accel = 0
Y Accel = 0
Gravity = 0
Jump Strengh = 0
Jump Hold Strengh = 15
Max Step up = 1
Down hill slope = 1Should i keep trying with PMO, or continue with my custom movement engine (Fastloop method).
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You should provide an example MFA.That's will help a lot
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Oh thanks you very much
I can do it correct now -
Quote
When you set the Alterable Value the object, there is a "Use Expression" button on the right that you can press to set a value above 26.
I used that button .
But maybe with a uncorrect way ? -
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Just found this example but i really confused how to make a Event like this picture ?
Set Alterable Value(30) to 100
Instead for
Set Alterable Value(AltValN("activeobject" , 30)) to 100 -
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The sittuation is i used all first 26 Alterable Value (A->Z).
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So i trying to find a way to use moreYou can set those unnamed values and all the other values using the "Use expression" button in the upper right corner of the Expression Evaluator instead of choosing one of the first 26 from the list.
And you can get them via the expression AltValN( "Active", > Enter value here < ) from the expression menu.
Something like this, but i dont know how it work on my example MFA -
Here is my events:
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But nothing happen when i click on the objects. Those counters are always stay at 0.
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What am i doing wrong ?
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I never use array before... dont understand how it work
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Hi, im here again (and my bad English again) :pacman:
My mini game is this:
- 5x5 squares in grid
- when you click the Randomize Color button, its will change each square to red or green
- when you click the Destroy! button, if a column have 3 continuous squares with same color (3 red, or 3 green), those 3 squares will be destroy.I tried with Fastloop for an overall method, that can easy change the rule to check 3, or 4, or 5, etc... continuous squares, but i failed.
Please help me an example, thanks you very much.
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